Getting Started - TypeScript
This guide assumes some familiarity with web development and bundling. If you'd like a more minimal setup, see the quickstart.
We recommend running Vite with Bun, but you can use any js runtime and bundler you like, e.g. node
with webpack
for React or NextJS.
Create a vite project
bash
bun create vite
Add the tools package
WARNING
Fiasco is currently private, so for now you'll have to provide an access token to access the npm package
bunfig.toml
toml
[install.scopes]
"@vaguevoid" = { url = "https://npm.pkg.github.com/:_authToken=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", "username" =
"vaguevoid" }
bash
bun add @vaguevoid/tools @vaguevoid/fiasco @vaguevoid/platform-web
Create your tool
public/fiasco.json
json
{
"name": "Hello Fiasco",
"description": "A simple tool to say hello to Fiasco",
"url": "http://localhost:5173",
"emoji": "👋",
"author": "Your Name"
}
vite.config.ts
ts
import { defineConfig } from "vite";
export default defineConfig({
server: {
headers: {
"Access-Control-Allow-Origin": "*",
"Cross-Origin-Opener-Policy": "same-origin",
"Cross-Origin-Embedder-Policy": "require-corp",
"Cross-Origin-Resource-Policy": "cross-origin",
},
},
});
Run your webserver
bash
bun dev
Add your tool to the Fiasco editor
To add your tool to the Fiasco editor, go to Custom Tools
and enter the url output from the dev server - probably http://localhost:5173
.
You're done!
If you want to use typescript or a framework like Vue or React, check out the TypeScript guide.
To get started with some examples, try Embedding the game